Our story
6/01/2008
lol. my dream team is finished lets see:
POKEMON#1
NAME: Charizard
NICK: SPECtacles
ABILITY: Blaze
Moves: BELLY DRUM, FIRE PUNCH, EARTHQUAKE, SUBSTITUTE
Tactic: predict when opponent is going to switch then substitute. belly drum for max attack, salac berry ups speed in a pinch and blaze activates in a pinch
for a BLAZED, STABED, MAX ATTACKED SPEED BOOSTED FIRE PUNCH that can kill a salamence in 1 hit. not to mention tentacruel too. and others.
POKEMON#2
NAME: Garchomp
NICK: 480Speedboy
ABILITY: Sand Veil
Moves: FIRE FANG, EARTHQUAKE, STONE EDGE, OUTRAGE
Tactic: Choice band allow only 1 moves which is more often than not, Outrage.
rampage with a STABED, BANDED outrage for 2-3 turns then await death/switch out.
POKEMON#3
NAME: Scizor
NICK: SliceNDice
ABILITY: Technician
Moves: U-TURN, PURSUIT, IRON HEAD, BRICH BREAK
Tactic: choice scarf boosts speed while allowing 1 attack. choose the supereffective attack and begin first. if you want to do a little damage then switch out, use u-turn.
POKEMON#4
NAME: Skarmory
NICK: SteelFalco
ABILITY: Keen Eye
Moves: STEALTH ROCK, WHIRLWIND, BRAVE BIRD, ROOST
Tactic: my spiker and physical wall. stealth rock the foe then blow them away. roost for hp recovery and brave bird for STAB.
POKEMON#5
NAME: Rapidash
NICK: SolarFlare
ABILITY: Flash Fire
Moves: FLARE BLITZ, WILL-O-WISP, HYPNOSIS, MEGAHORN
Tactic: hangs on with Focus sash then induces sleep/ burns appropriately then whittles health with megahorn/ blitz
POKEMON#6
NAME: Tyranitar
NICK: Boahaha
ABILITY: Sand Stream
Moves: DRAGON DANCE, CRUNCH, EARTHQUAKE, TAUNT.
Tactic: Mostly for Skarms. Taunt them out of their spikes, dance if they switch out, then crunch for STAB and quake for multi-supereffectiveness.
KEWL RITE??
i heart you <3 ; {7:20 e pasdites}
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